Minor Project
Minor project/ PRJ62204
Low Xin Er / 0374596 / Bachelor of Design in Creative Media
- Cluster 1 - Multi-Platform Presence, One Primary Channel
- Cluster 2 - Time is the #1 Pain Point
- Cluster 3 - Micro-Business Scale
- Cluster 4 - Willing to Grow, But Constrained
- Cluster 5 - Content Creation is a Major Burden
- Cluster 6 - Understaffed and Under-Supported
Crazy 8s Brainstorming Session
During this studio session, our professor introduced us to the "Crazy 8s" design sprinting methodology. Each team member was instructed to take a blank sheet of paper and fold it into eight distinct quadrants. Without relying on any electronic devices or external digital references, we were challenged to rapidly sketch or write down eight unique solution ideas within a constrained timeframe. The exercise encouraged us to think outside the box without being constrained by formatting or feasibility at the initial stage. Following the rapid ideation, we pitched our concepts to one another, discussed the potential of each inspiration, and collectively short-listed the most viable solutions to move forward.
No classes were held this week due to the mid-term holiday, giving the team a brief period to recharge before diving into the upcoming presentation phase.
Progress Presentation & Stakeholder Feedback
We delivered a comprehensive presentation covering our project background, research objectives, target audience profile, and our conceptual ideation process, ultimately proposing two distinct solutions. However, the feedback from our clients was critical; they pointed out that our proposals felt overly academic and lacked real-world commercial viability.
Our initial proposals included a digital community/academy and a local stall finder application/website. For the online academy, we envisioned a peer-support ecosystem where micro-entrepreneurs could share experiences, supplemented by weekly offline workshops led by industry professionals to enhance their business management skills. The clients noted that we lacked established channels to secure these professionals and failed to propose a sustainable cash flow model, making the solution idealistic but impractical. For the local stall finder platform, the clients argued that users would not proactively visit such a niche site. In reality, because local street food is already so ubiquitous, a platform dedicated solely to neighborhood stalls offers too little consumer value to drive active user adoption. Launching it would require massive market education and capital-intensive marketing, making it a high-effort, low-yield endeavor. Taking this valuable feedback into account, we resolved to merge the two concepts while heavily pivoting toward practical market viability.
Task 2 Submission
Task 2 Focus: Propose, devise, and produce design management protocols relevant to industry practice. To meet the industry standards required for this submission, we refined our initial Crazy 8s sketches and officially consolidated our concepts. We pivoted from two separate ideas into a singular, integrated final solution: a dedicated mobile application and companion website acting as a localized stall finder.
Consultation & Project Briefing
We spent this session further brainstorming and fleshing out the operational details of our consolidated solution, particularly its financial sustainability. We designed a dual-revenue cash flow structure: the platform will generate income by renting out premium advertising spaces, while users will be incentivized to interact and leave reviews in exchange for F&B discount vouchers. To generate our crucial initial wave of traction, our launch strategy involves targeted marketing campaigns. We plan to actively onboard female micro-entrepreneurs from the B40 community via social media outreach, while simultaneously drawing in food enthusiasts with the voucher system, thereby boosting the digital exposure and foot traffic for these local businesses.
Defining Usability Goals and Concerns
This week was dedicated to establishing measurable benchmarks for our upcoming testing stage. To ensure statistical reliability and qualitative depth, we set a baseline requirement of at least 5 participants for the usability testing sessions. We thoroughly documented our usability goals and analyzed the platform from the perspective of our user personas. By mapping out realistic user scenarios and touchpoints, we explicitly outlined the exact steps and time required for a user to navigate our solution. This granular mapping allowed us to identify subtle bottlenecks and optimize the user flow for a smoother digital experience.
Core Solution Finalization & Prototype Delegation
We officially finalized the local stall finder as our definitive project solution. The ecosystem serves three pillars: general users can discover nearby culinary hidden gems and earn vouchers through active reviews; stall owners can promote their businesses, track their profile traffic, and review customer feedback for operational improvements; and the platform itself monetizes via ad space sales. With the concept locked in, we split into two specialized sub-teams: UI/UX Prototyping and Social Media Promotion. I joined the social media team, where we selected Instagram as our primary marketing vehicle. We initiated drafts for 6 core promotional posts, further delegating the workload among our 3 team members—one focusing on the IG profile mockup, one on static post designs, and one on Reels cover layouts. We also collaborated to align our visual identity, standardizing the color palette, typography, and logo usage.
Prototype Progress Review & Lecturer Critique
We presented the mid-fidelity progress of our prototype, which features a dual-mode interface: Customer Mode and Vendor Mode. The Customer Mode highlights intuitive food categorization, seamless discovery, and the loyalty points/voucher system. Conversely, the Vendor Mode focuses on profile customization, business promotion tools, and a dedicated feedback section where owners can analyze customer reviews. During the review, the professor pointed out a major issue regarding our social media posters: the backgrounds were overly cluttered and distracting, overshadowing the primary messaging. We were advised to simplify or de-emphasize the backgrounds to refocus attention on the human elements and main headlines, while also increasing font sizes across all titles to maximize readability.
Final Prototype Refinement & Presentation Preparation
This week, we successfully implemented the professor's feedback by refining our social media promotional prototypes and integrating them into our final slide deck. We finalized the remaining logo variations, established the brand style guide, and documented the strategic purpose behind each Instagram post. On the software design front, the UI/UX prototype is roughly 95% complete; the visual design is fully polished, and we successfully introduced a comprehensive merchant dashboard for the Vendor Mode based on last week's critique. We have begun synthesizing all research data and design outputs into our final pitch presentation, carefully structuring the flow to ensure our delivery stays strictly within the 15-minute time limit.
Week 2 (April 29, 2026)
The professor reminded us not to lead interviewees by giving too many suggested answers. We should keep questions open, let them speak in their own words, and only give examples when they don’t understand the question.
Week 3 (April 9, 2026)
From the real interview session, I learned that open-ended questions and patient listening help entrepreneurs share deeper stories about time pressure, income struggles, and lack of support, which are more useful than short, “yes/no” answers.
Week 4 (April 12, 2026)
The professor’s demonstration of the affinity diagram showed us how to turn raw interview notes into organized themes. This helped us see connections across different interviews instead of treating each one in isolation.
Week 4 (May 17, 2026)
Using a shared Figma jam board to build the affinity diagram made it easier for the group to cluster key points together. The process highlighted recurring issues such as time constraints, small scale, and content creation burdens among micro-business women.
Week 5 (May 19, 2026)
In-class feedback on our clusters helped refine and subdivide categories, making our analysis clearer and more focused. This also guided us to think more concretely about our future design direction and how to present findings in the slides.


















Comments
Post a Comment